GameScene
class GameScene : SKScene
GameScene with the gamification tree
-
Creates a scene with size and given tree level
Declaration
Swift
init(size: CGSize, treeLevel: Int, fruit: Bool = false, fruitTapCallback: @escaping () -> Void = {}) -
Recuired but not used. Do not use
Declaration
Swift
required init?(coder aDecoder: NSCoder) -
Removes the fruit with an explosion
Declaration
Swift
func removeFruit() -
Delecate method for handling user input Currenly hooks up the callback event for the coupon fruit.
Declaration
Swift
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?)
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GameScene Class Reference